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AMD graphics API improves gaming experience

28 Oct 2014

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AMD, together with Firaxis Games, launched "Sid Meier's Civilisation: Beyond Earth," which features day-one support for AMD's Mantle graphics API to allow top gaming performance for AMD Radeon graphics customers.

"AMD Radeon GPUs with Mantle are over a year ahead of other graphics companies in delivering high-throughput, high-efficiency graphics to gamers and developers," said Matt Skynner, corporate VP and GM of AMD's product and platform solutions business unit. "As gamers settle in for a marathon session of 'Sid Meier's Civilisation: Beyond Earth,' we're proud that the potent combination of Mantle and the award-winning Graphics Core Next architecture effortlessly enable the definitive experience."

[See also: AMD rolls out low-cost, power-efficient graphics card]

Mantle is a "low-overhead" graphics API that can help improve performance for gamers by making better use of multi-core CPUs, streamlining game code execution, virtually eliminating software bottlenecks and using GPU resources with incredible efficiency.

In performance testing, the AMD Radeon R9 290X GPU with Mantle rendered "Sid Meier's Civilization: Beyond Earth" at higher frame rates than any other single-GPU graphics card. Gamers looking to secure Mantle's blistering performance for their own empires can do so with the purchase of an AMD Radeon R9 or R7 series GPU starting at $99.

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